{"product_id":"991164","title":"MSI RX2900XT-VT2D512E graphics card","description":"\u003cb\u003eRing Bus Memory Controller\u003c\/b\u003e\u003cbr\u003e- Fully distributed design with 1024-bit internal ring bus for memory reads and writes.\u003cbr\u003e- Optimized for high performance HDR (High Dynamic Range) rendering at high display resolutions.\u003cbr\u003e\u003cbr\u003e\u003cb\u003eUnified Superscalar Shader Architecture\u003c\/b\u003e\u003cbr\u003e- 320 stream processing units.\u003cbr\u003e- Dynamic load balancing and resource allocation for vertex, geometry, and pixel shaders.\u003cbr\u003e- 128-bit floating point precision for all operations.\u003cbr\u003e- Command processor for reduced CPU overhead.\u003cbr\u003e- Shader instruction and constant caches.\u003cbr\u003e- Up to 80 texture fetches per clock cycle.\u003cbr\u003e- Up to 128 textures per pixel.\u003cbr\u003e- Fully associative multi-level texture cache design.\u003cbr\u003e- DXTC and 3Dc+ texture compression.\u003cbr\u003e- High resolution texture support (up to 8192 x 8192).\u003cbr\u003e- Fully associative texture Z\/stencil cache designs.\u003cbr\u003e- Double-sided hierarchical Z\/stencil buffer.\u003cbr\u003e- Early Z test, Re-Z, Z Range optimization, and Fast Z Clear.\u003cbr\u003e- Lossless Z \u0026amp; stencil compression (up to 128:1).\u003cbr\u003e- Lossless color compression (up to 8:1).\u003cbr\u003e- 8 render targets (MRTs) with anti-aliasing support.\u003cbr\u003e- Physics processing support.\u003cbr\u003e\u003cbr\u003e\u003cb\u003eFull support for Microsoft DirectX 10.0\u003c\/b\u003e\u003cbr\u003e- Shader Model 4.0.\u003cbr\u003e- Geometry Shaders.\u003cbr\u003e- Stream Output.\u003cbr\u003e- Integer and Bitwise Operations.\u003cbr\u003e- Alpha to Coverage.\u003cbr\u003e- Constant Buffers.\u003cbr\u003e- State Objects.\u003cbr\u003e- Texture Arrays.\u003cbr\u003e\u003cbr\u003e\u003cb\u003eDynamic Geometry Acceleration.\u003c\/b\u003e\u003cbr\u003e- High performance vertex cache.\u003cbr\u003e- Programmable tessellation unit.\u003cbr\u003e- Accelerated geometry shader path for geometry amplification.\u003cbr\u003e- Memory read\/write cache for improved stream output performance.\u003cbr\u003e\u003cbr\u003e\u003cb\u003eAnti-aliasing features\u003c\/b\u003e\u003cbr\u003e- Multi-sample anti-aliasing (up to 8 samples per pixel).\u003cbr\u003e- Up to 24x Custom Filter Anti-Aliasing (CFAA) for improved quality.\u003cbr\u003e- Adaptive super-sampling and multi-sampling.\u003cbr\u003e- Temporal anti-aliasing.\u003cbr\u003e- Gamma correct.\u003cbr\u003e- Super AA (CrossFire configurations only).\u003cbr\u003e- All anti-aliasing features compatible with HDR rendering.\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTexture filtering features\u003c\/b\u003e\u003cbr\u003e- 2x\/4x\/8x\/16x high quality adaptive anisotropic filtering modes (up to 128 taps per pixel).\u003cbr\u003e- 128-bit floating point HDR texture filtering.\u003cbr\u003e- Bicubic filtering.\u003cbr\u003e- sRGB filtering (gamma\/degamma).\u003cbr\u003e- Percentage Closer Filtering (PCF).\u003cbr\u003e- Depth \u0026amp; stencil texture (DST) format support.\u003cbr\u003e- Shared exponent HDR (RGBE 9:9:9:5) texture format support.\u003cbr\u003e\u003cbr\u003e\u003cb\u003eCrossFire Multi-GPU Technology\u003c\/b\u003e\u003cbr\u003e- Scale up rendering performance and image quality with 2 or more GPUs.\u003cbr\u003e- Integrated compositing engine.\u003cbr\u003e- High performance dual channel interconnect.","brand":"MSI","offers":[{"title":"MSI","offer_id":1888169219,"sku":"RX2900XT-VT2D512E","price":27.0,"currency_code":"USD","in_stock":true}],"url":"https:\/\/searchanise-100k.myshopify.com\/products\/991164","provider":"searchanise-100k","version":"1.0","type":"link"}